000 01906cam a2200469 i 4500
001 18974002
003 OSt
005 20210720222249.0
008 160212t20162016nyu c 000 1 eng c
010 _a 2016001311
020 _a9780545823159 (hardcover)
040 _aNJQ/DLC
_beng
_cNJQ
_erda
_dDLC
042 _alcac
_apcc
050 0 0 _aPZ7.K8369
_bSk 2016
082 0 4 _a813.54
_aFic
_223
100 1 _aKorman, Gordon,
_eauthor.
245 1 0 _aSlacker /
_cGordon Korman.
250 _aFirst edition.
264 1 _aNew York :
_bScholastic Press,
_c2016.
264 4 _c©2016
300 _a230 pages ;
_c22 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
520 _aWhen eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything is now the center of everything, whether he likes it or not.
650 0 _aSocial action
_vJuvenile fiction.
650 0 _aVideo games
_vJuvenile fiction.
650 0 _aResponsibility
_vJuvenile fiction.
650 0 _aBrothers and sisters
_vJuvenile fiction.
650 0 _aFriendship
_vJuvenile fiction.
650 0 _aMiddle schools
_vJuvenile fiction.
650 1 _aSocial action
_vFiction.
650 1 _aVideo games
_vFiction.
650 1 _aResponsibility
_vFiction.
650 1 _aBrothers and sisters
_vFiction.
650 1 _aFriendship
_vFiction.
650 1 _aMiddle schools
_vFiction.
650 1 _aSchools
_vFiction.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
_n0
999 _c172
_d172